Saturday, January 18, 2014

Blender 3D Mobile Plane Animation and Collision Test

Showing how to make plane moving and run it on Android and iOS.
1.model the propeller

2. add rotation to propeller in game logic

3. apply scale before testing on ogrekit, otherwise model will be out of scale

4.move plane to start point

5.using time line to add key frames

6. add the animation to plane in game logic

7. fine tune plane locations in graph editor

9. test animation on pc

10. change planes to rigid body physics

11. using box as collision bounds

12. Test on PC

13. Test on Android

14. Test on ipad

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