Showing how to make plane moving and run it on Android and iOS.
1.model the propeller
2. add rotation to propeller in game logic
3. apply scale before testing on ogrekit, otherwise model will be out of scale
4.move plane to start point
5.using time line to add key frames
6. add the animation to plane in game logic
7. fine tune plane locations in graph editor
9. test animation on pc
10. change planes to rigid body physics
11. using box as collision bounds
12. Test on PC
13. Test on Android
14. Test on ipad
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