Following are the Steps:
1. Create a 'mesh plane' rectangular as background
2. Move and Rotate Camera
3. Import pre-modelled Plane
4. Add shadeless material to background
5. Unwrap UV,1024 x 1024
6. export UV image
7. stitch background image on UV map in photoshop or gimp2
8. save the image
9. load image into texture under material
10. add game logic to camera and airplane
11. pack external data in file and save file
12. test on blender gamekit add-on using desktop
13. copy file into gamekit android package asset folder
14.open eclipse, change the file name reference in the main.java file
15. connect nexus 7 and run the test.
the blender file can be download at